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New Privateer Press January Releases |
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Written by John Coviello
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Friday, 28 October 2011 12:19 |
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Now accepting in-store preorders - Coming in January
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PIP-32076
WM:Menoth, Nicia, Tear of Vengeance
$12.99 SRP
January 11th Street Date
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PIP-34083
WM: Cryx, Iron Lich Overseer Solo
$ TBD
January 25th Street Date
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The widow of a proud Menite soldier, Nicia hopes only that by the time she meets her own inevitable, bloody death she will have killed enough unbelievers to join her husband at Menoth’s side. This peerless Daughter of the Flame strides through battle with lethal grace and speed, each movement gauged to bring her within striking distance. Even as she cuts through one foe, she fells another with cannon fire, wheeling her blade around for another kill. Few enemies have witnessed Nicia's murderous devotions and lived.
A player may field one Nicia, Tear of Vengeance in a Protectorate of Menoth army.
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Forged from the consciousness of a trio of venerable iron liches, the overseer exists to command thralls and machines in the field. It slowly turns as the battle unfolds to allow each of its three faces to survey the enemy as it unleashes volleys of soul-claiming arcane fire, all the while hissing commands to the helljacks that follow it to war.
A player may field up to two Iron Lich Overseers for each warcaster in a Cryx army.
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PIP-41085
WM: Merc Mule/Nomad/Rover Heavy Warjack
$34.99 SRP
January 11th Street Date
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PIP-41092
WM: Merc Rocinante Heavy Warjack Character Upgrade Kit
$ TBD
January 11th Street Date
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Mercenary warjacks are often drawn from discontinued chassis once produced by kingdom armies. The Mule, a former Cygnaran warjack, wields a massive battle mace and an innovative steam-powered cannon packing enough explosive punch to scatter enemies like leaves. The Nomad, once a Cygnaran mainstay, has been battering enemy ’jacks with its battle blade for 150 years. The Rover was built specifically for mercenary use, and its battleaxe and shield-mounted cannon have turned the tide of many a battle. Mercenaries maintain these battle-tested machines and find them fully capable of standing toe-to-toe against any fresh from the assembly line.
This box set contains three color stat cards and one multi-part heavy warjack plastic model (PIP 41085). Included are all the components to assemble one of three heavy warjack variants: Mule, Nomad, or Rover. A player may field any number of these heavy warjacks with a Mercenary warcaster.
SPECIAL NOTE: PIP 41085 contains the same Mk II stat cards as PIP 41013 and PIP 41019 as well as one completely new stat card for the Rover. The model in this box represents the same figures as PIP
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Rocinante has served as the faithful companion for warcasters of the Damiano family for over a hundred years, and its gleaming armor is festooned with gilt scrollwork bearing such ancient family mottos as “Blood Shines Gold.” In battle, the towering warjack hacks down foes with its massive battle blade or blasts them to pieces with its great cannon.
The Rocinante Character Heavy Warjack Upgrade Kit is NOT a complete model. Players will need a Mercenary Heavy Plastic Warjack Kit (PIP 41085) in addition to this kit. A player may field one Rocinante in a Mercenary army.
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PIP-73064
Hordes: LoE Battle Engine
$94.99 SRP
January 25th Street Date
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PIP-73071
Hordes: LoE Blighted Nyss Raptors Cavalry
$89.99 SRP
January 11th Street Date
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Towering above Everblight’s legions are nightmarish creatures of writhing tentacles made possible only through the dragon’s will and power. From their positions atop these monstrosities, sorceresses rain down blighted magic upon the enemies of their master, freezing flesh with chilling frost or bursting bodies with explosions of razor-sharp spines. Those foolish enough to engage a Throne of Everblight in hand-to-hand combat are grabbed up by the blighted horror’s tentacles and pulled into its vast draconic maw to be devoured whole and screaming.
A player may field up to two Thrones of Everblight for each warlock in a Legion of Everblight army.
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Nyss raptors hunted from atop their swift and sure-footed ulk long before the rise of Everblight. Now these killers ride ahead of their approaching comrades to tear apart enemy flanks with flashing swords, wreck formations with unerring flights of black-fletched arrows, and let their blighted steeds eagerly slash and impale with their massive antlers.
A player may field one unit of Blighted Nyss Raptors for each warlock in a Legion of Everblight army.
SPECIAL NOTE: PIP 73071 contains the same Mk II stat card as PIP 73024. The models in PIP 73071 are the same models as are in PIP 73024 and 73025 and replace those older PIPs by offering their contents in a complete unit. The replaced PIPs will no longer be available from Privateer Press beginning January 1st, 2012.
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PIP-75038
Hordes: Minions Boneswarm Light Warbeast
$18.99 SRP
January 11th Street Date
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The boneswarm is an undulating mass of osseous debris given horrid life and animation by lingering necromantic energies in places where many have died. Gatorman bokors have learned to control these horrors, directing them to envelop foes in a mass of biting, toothy skulls. The bones of its slain victims are incorporated into the boneswarm itself, allowing it to heal damage and grow stronger and more resilient.
A player may field any number of Boneswarms in a Blindwater Congregation army or a WARMACHINE or HORDES army that contains a gatorman battlegroup.
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New from Catalyst in November |
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Written by John Coviello
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Sunday, 23 October 2011 14:58 |
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Now accepting in-store preorders - November 9th Street Date
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CYT-35005X
BT: GM Screen
$19.99 SRP
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CYT-60000
Cosmic Patrol Core Rulebook
$24.99 SRP
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For the first time ever, the role-playing game for the BattleTech universe has its own gamemaster screen! Brilliantly illustrated and constructed of heavy-duty cardboard stock, this four-panel portrait GM screen brings the most important reference tables to easy fingertip reference during game play. Leave thumbing through your rulebook for a reference for between games, with a GM screen that keeps the focus on the action and fun! For use with A Time Of War: The BattleTech RPG
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Cosmic Patrol is a roleplaying game set in a retro future based on the Golden Age of science fiction. If you’ve ever seen a cover from a classic 1930s-1960s sci-fi pulp magazine, you’ve got the idea. You and your friends form the crew of a Cosmic Patrol rocketship and blast off for action and adventure in the wild galaxy. In Cosmic Patrol, players take the role of Patrolmen—the first and last line of defence for humans in a dangerous galaxy. Patrolmen explore, discover and defend the interests of humans wherever they go. With an atomic ray gun at their hip, they brave the unknown on a regular basis. Cosmic Patrol Core Rulebook Cosmic Patrol is a role-playing game by Catalyst Game Labs that is all about creating a story. Using Cues as building blocks, you will construct a plot and narrate your Patrolman’s way through the millions of threats the cosmos has to offer. Your adventure will be unique to you and your group, and you’re encouraged to write those adventures up in true pulp style, for all the world to enjoy.
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Written by John Coviello
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Sunday, 23 October 2011 14:33 |
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Now accepting in-store preorders - Expected in October/November
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MGP-3868
Traveller: Supp 5-6: Vehicle Handbook
$39.99 SRP
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MGP-6680
Paranoia: The Great Outdoors (SC)
$12.99 SRP
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Completely rewritten with an all new flexible and easy to get to grips with design system, the Vehicle Handbook is a central resource for the Traveller RPG. As well as providing details of every vehicle published for the Traveller RPG, along with many new designs, the Vehicle Handbook also contains a complete construction system allowing you to build any vehicle in any setting, from a simple bicycle to advanced power armor, from a floating aircraft carrier to a massive piloted robot. The vehicle Handbook is designed to become an integral part of the Traveller RPG.
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All your life, you've lived inside the dome of Alpha Complex. All your life, you've been terrorized, interrogated, drugged, manipulated, brainwashed, probed, experimented on, shot at and occasionally murdered. That's still better than life Outdoors. Alpha Complex may be a dystopian nightmare, but at least it's home. There could be anything out there! Better shoot everything first. The Great Outdoors provides a comprehensive guide for Troubleshooters assigned to Outdoors sector, as well as a full mission, 'A Question of Ballast'.
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MGP-20000
Traveller: 2300AD (HC)
$39.99 SRP
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MGP-3875
Traveller: Galactic Distractions (SC)
$24.99 SRP
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The classic setting of the hard science fiction epic that charts Mankind’s first steps towards the stars is back – and this time is fully compatible with the new generation of Traveller rules. Using the Stutterwarp drive, the nations of Earth are beginning to create colonies on worlds orbiting the nearby stars, making this an era of great exploration, discovery and competition.Players will venture to the furthest reaches of the frontier and expand it, literally traveling where no one has gone before.
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Galactic Distractions is a scenario arc set in the Third Imperium that places the characters on a path that begins with unbelievable fortune and luck that makes them some of the most envied people on the planet. The path will take them many places; from inside the spotlight of the largest night club of the Tobia scene to a blood-slick abattoir filled with intergalactic mobsters. What the characters do with their new-found connections, whether they choose fame or infamy, will set the stage for the events this scenario contains. Perhaps the characters will survive unchanged by the corruption around them, or perhaps they will be swept up into the maelstrom of controversy, crime and tragedy.
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MGP-8302
Legend: The Spider Gods Bride (SC)
$19.99 SRP
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MGP-5106
Meerkat Slammers
$14.99 SRP
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The Spider-God's Bride is a collection of ten blood-red sword and sorcery adventures, inspired by the pulp era tales of Robert E. Howard and Clark Ashton Smith. Venture in the footsteps of Conan the Cimmerian, Satampra Zeiros of Uzuldaroum, Imaro of Nyumbani, and other fabled thieves, reavers and slayers!
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In this madcap and chaotic card game, the Meerkat tribe has lost its leader and now descends into anarchy as each competing faction is determined to prove they are best! This game is a real furball, as not all meerkats fight fair, and there are a number of dirty tricks a player can employ in order to get one up on his rivals!
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MGP-8303
Legend: Rouen: City of Sinners (SC)
$19.99 SRP
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MGP-3873
Traveller: Secrets of the Ancients
$39.99 SRP
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Explore the city of Rouen as it stood in the 13th Century; but peel away the layers of civilization and you will find a dark underside to this magnificent town. From the mighty cathedral to the darkest alleyways, there are those who plot and plan the overthrow of everything that is good and Holy. It is the perfect initiation ground for those who have recently joined the secret Order and crave to prove themselves worthy under the eyes of God.
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The early Traveller background introduced quite a few mysteries. This one answered one, by explaining who the ancients were and what had happened to them.
The new Secrets of the Ancients campaign is based on the Classic Traveller Adventure #12, Secret of the Ancients. Like that adventure, this campaign delves into the dark past of the Third Imperium setting, and the legacy of a race of incredibly advanced and powerful aliens. Over the course of this campaign, the haracters will see sights no human has ever dreamed of, meddle with powers beyond understanding, clash with secret factions within the Imperium, and ultimately help shape the destiny of all Charted Space.
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MGP-3872
Traveller: Compendium Vol. 2
$39.99 SRP
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This second volume of the Traveller Compendiums collates all the most popular articles that have appeared in Signs & Portents over the past year, and presents them for the tabletop! Inside you will find new careers, new ships, adventures, patrons, advice on running games, new equipment, and much more!
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November Asmodee Additions |
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Written by John Coviello
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Sunday, 23 October 2011 14:13 |
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Now accepting in-store preorders - Coming in November
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ASM-CYC02US
Cyclades: Hades
$44.99 SRP
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ASM-ECLI01
Eclipse- Sci-Fi Game
$99.00 SRP
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The Cyclades are currently at peace, but the sound of furious battles still echoes in our memories. Is this a long lasting peace or nothing but a short truce?
There are whispers that Hades will soon return, bringing his undead phalanxes and ghost ships… Every city-state will need to demonstrate their skills at recruiting powerful heroes and gaining the favors of all the gods of Olympus, even terrifying Hades, to extend its supremacy over his opponents.
This box contains several modules which can be incorporated one by one into the basic game, according to the desires and experience levels of the players.
The game box contains
22 tiles (1 Hades tile, 1 Necropolis building ship, 4 Theater building ships, 8 Prosperity Markers, 8 Divine Favors Tiles)
30 cards (6 heroes, 10 magic items, 5 mythological creatures, 9 priestesses)
17 figurines (5 undead troops, 5 undead fleet, 6 hero figurines, 1 Cerberus figurine)
and a rulebook.
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2-6 Players
Ages 12+
120 Minutes
The galaxy has been a peaceful place for many years. After the ruthless Terran-Hegemony War, much effort has been employed by all major spacefaring species to prevent the terrifying events from repeating themselves. The Galactic Council was formed to enforce previous peace and it has taken more courageous efforts to prevent the escalation of malicious acts. Nevertheless, tension and discord are growing among the seven major species and in the Council itself. Old alliances are shattering and hasty diplomatic treaties are made in secrecy. A confrontation of the superpowers seems inevitable – only the outcome of the galactic conflict remains to be seen. Which faction will emerge victorious and lead the galaxy under its rule? The shadows of the great civilizations are about to eclipse the galaxy.
2-6 players compete to control an interstellar civilization, choosing their “people” from seven races – one human race and six alien races. Players colonize and explore, discovering technologies, developing businesses, and purchasing ships and outposts to defend their civilization. Will you succeed in leading your “people” to victory? Or will another race rise above you, taking control of the galaxy?
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ASM-VIZ01
Vizia
$12.99 SRP
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ASM-MUND01
Mundus Novus
$29.99 SRP
UPC 355838001115
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Vizia consists of 72 colored triangular tiles, with a dozen triangles in each of the primary and secondary colors, and 48 player tokens, a dozen in each of four colors.
Vizia includes five variant rules for advanced play that can be mixed-and-matched as desired, such as scoring a bonus for a player's largest group of tokens, removing a token from play in order to move a tile already on the board, and reducing the number of communal tiles (which lessens luck of the draw).
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Spain, 16th century. You are a powerful ship owner in search of wealth from the recently discovered Mundus Novus (New World). Your goal: Charter fleets of caravels to collect valuable goods (including the legendary Inca relics) and trade to form the best sets to expand your business empire and make your fortune.
The box contains
a Master Trade Token
Doubloons: 90 Doubloons tokens, (30 of each 10, 5 and 1)
120 Resource cards: 16 cocoa, 16 corn, 16 tobacco, 12 coffee, 12 cotton, 12 sugarcane, 8 potato, 8 indigo, 8 vanilla, 12 Inca relics
44 Development cards providing specific advantages
6 Event tokens
1 rule book
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ASM-SUL01
Sultans of Karaya
$12.99 SRP
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Players each have a secret role and (most of them) belong to one of two teams, each team having a specific way to win the game.
The two teams are: • Sultan and Guards (Loyalists) • Assassins and Slaves (Rebels) The player with the most points after five rounds wins the game.
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Last Updated on Sunday, 23 October 2011 14:32 |
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