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Alesia
Alesia
Description
The GBoH series takes a new turn with one of gamedom's favorite situations, Caesar's siege of Alesia.
A new turn, because this famous engagement, somewhat like Caesar in Alexandria, has little to do with the linear style of warfare that the series highlights. There are no lines of legionaires, no orderly formations, no set-piece battles. What Alesia is is a massive siege, with Caesar besieging Vercingetorix's Gauls, and the Gallic relief force besieging Caesar.
Alesia changes some of the GBoH base system, mostly because it is not linear warfare. Taking some pages from Simple GBoH, there are no turns, and play simply passes back and forth between the two sides, possibly interrupted by the abilities of the opposing commanders. The combat system is also quite different, much simpler, much more direct.
Another highlight is the detailed fortification terrain effects, from the 25 miles of double walled ramparts, to the accurate placement of redoubts, to the extensive traps and pits with which Caesar circled both walls, the game's "Gardens of Deaths." There is no separate Simple GBoH version, because Alesia is fairly simple, accessible, and fast-playing in and of itself. It uses the Simple versions' Command, Play Sequence, and Shock systems. Best of all, for all types of players, there are three scenarios of varying intensity and length. From the Final Assault, which can be played in 3 or 4 hours, to the one map historical siege, to the big two-map, What-If game, which allows for more maneuver, more flexibility, and more surprises. Developed by Alan Ray
Details
SKU:
GMT-0408
Weight:
3.00 lbs
Price:
$69.00 (€53.96, £42.45)
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